I’m currently a UX researcher at DISDisney where I focus on Growth & Monetization research for Disney’s streaming services: streaming services .
I have a Master’s in Human-Computer Interaction from XX Carnegie Mellon University and a Bachelor’s in Design Strategy & Human Factors from COCornell University. I have previous experience working as a UX researcher and strategist at the product design and venture studio Ru Runyon Design, as well as at the global architecture firm GE Gensler, where my research informed the design of physical spaces.
I’m especially passionate about strategic growth-oriented research as well as human factors research involving physical and digital experiences.